Strength determines a character’s Body Save, Encumbrance, Health, Melee Skills, and Primal Mutation Path. Raise Strength to play a melee character.
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Body: A character’s Body uses Endurance and Strength equally.
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Encumbrance: The amount a player can carry is based on Strength.
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Health: Health is determined using the Strength and Endurance stats.
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Melee: The Melee Skill uses Strength as its primary stat and Coordination as its secondary stat.
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Primal: The Primal Mutation Path uses Strength as its primary stat and Willpower as its secondary stat.
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