When you enter the world you should have the following knowledges (Alt K):
- Basic Scavenge
- Disrupt 1
- Harvest Mammal and Bird
- Harvest Plant
- Harvest Timber
- Mine Coal
- Riding
- Stanch Wound 1
You should have the following gear in your inventory (i):
- Basic Crude Zip Guns (2x)
- Basic Slugthrower
- Basic Axe
- Basic Crude Shiv (2x)
- Basic Heavy Pipe (2x)
- 100 Basic Zip Gun Ammo
- Starter Amorcraft Tradeskill Kit
- Starter Ballistics Tradeskill Kit
- Starter Cooking Tradeskill Kit
- Starter Geology Tradeskill Kit
- Starter Medicine Tradeskill Kit
- Starter Weaponry Tradeskill Kit
- 1 Medical Supply Kit (Also Counts as a Ragged Bandage)
- LifeNet Jacket
- 1 Blue chip (currency)
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