In Fallen Earth, stats are a way to represent an individual’s basic attributes and give an idea of that person’s strength, agility, and smarts. These stats relate to physical endurance, mental dexterity, social magnetism, creative intelligence, technical ingenuity, and an aptitude for using extra-sensory abilities.
The stats for every attribute determine the base values for all Active Skills and Mutation Paths, in addition to limiting the maximum possible values for Tradeskills. Special abilities and equipment can raise or lower stats; for instance, wearing heavy armor temporarily reduces the Coordination attribute or goggles that increase Perception.
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