Factions have the ability to display their dominance in open-world PvP with Territory Control. When it comes to Faction Territory Control, there are no alliances. It’s an all-out six-way showdown to see who’s on top.
The new area, just up the road North of Blaine, consists of 13 flag-based control points. These control points work like the ones used in the Faction Control Points system. Seven of those flags exist inside of upgradeable “keeps” that Factions can take and maintain control over. The keeps come with various perks, including access to the new Death Toll Gear. Additionally, holding any of the 13 control points will allow players of that faction to place Harvesters in the surrounding area.