Perception is used as a secondary component to the Sonic Influence, Suppression, and Thermal Control Mutation Paths, in addition to comprising part of many skills. Raising Perception is useful for all characters.
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Dodge: The Dodge Skill uses Coordination as its primary stat and Perception as its secondary stat.
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First Aid: The First Aid Skill uses Intelligence as its primary stat and Perception as its secondary stat.
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Pistol: The Pistol Skill uses Dexterity as its primary stat and Perception as its secondary stat.
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Rifle: The Rifle Skill uses Dexterity as its primary stat and Perception as its secondary stat.
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Tradeskills: Tradeskills only increase through use, but their maximum is affected by Intelligence as its primary and Perception as its secondary stat.
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Group Tactics: The Group Tactics Skill uses Charisma as its primary stat and Perception as its secondary stat.
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Sonic Influence: The Sonic Influence Mutation Path uses Perception as its primary stat and Willpower as its secondary stat.
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Suppression: The Suppression Mutation Path uses Perception as its primary stat and Willpower as its secondary stat.
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Thermal Control: The Thermal Control Mutation Path uses Perception as its primary stat and Willpower as its secondary stat.
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