Intelligence is used in determining Gamma, the First Aid Skill, all Tradeskills, the Nano-Manipulation and Telekinesis Mutation Paths, and a character’s Mind Save. Increase Intelligence to max out First Aid, use Mutations, or apply Tradeskills.
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First Aid: The First Aid Skill uses Intelligence as its primary stat and Perception as its secondary stat.
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Nano-Manipulation: The Nano-Manipulation Mutation Path uses Intelligence as its primary stat and Willpower as its secondary stat.
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Telekinesis: The Telekinesis Mutation Path uses Intelligence as its primary stat and Willpower as its secondary stat.
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Gamma: Gamma is determined using the Intelligence and Willpower stats.
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Mind: A character’s Mind Save uses the Intelligence and Willpower stats equally.
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Tradeskills: Tradeskills increase only through use, but their maximum is affected by Intelligence as its primary stat and perception as its secondary stat.
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