Dexterity is used in determining Pistol and Rifle Skills and a character’s Reflexes Save. Raise Dexterity to increase long-range offensive abilities.
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Pistol: The Pistol Skill uses Dexterity as its primary stat and Perception as its secondary stat.
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Reflexes: A character’s Reflexes Save uses Coordination and Dexterity equally.
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Rifle: The Rifle Skill uses Dexterity as its primary stat and Perception as its secondary stat. A character’s maximum Rifle Skill is equal to double this value.
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