Melee, together with Precision and Power, determines your bonus critical chance and damage percentage when using Melee weapons. It also offers:
- Charge – A short duration ability that gives a bonus to movement speed and damage. Ranks at: 60, 90, 120, 150, and 180.
- Provoke – This ability will increase your threat and reduce your opponent's ranged/melee defense. Ranks at: 45, 60, 75, 90, 105, 120, 135, 150, 165, and 195.
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